I design, engineer, and scale digital products. From bootstrapping mobile apps to 100K+ daily active users to launching native macOS utilities — I turn ideas into software people actually use.
100K+
Daily Active Users
4+
Products Shipped
3K+
Launch Day Downloads
100%
Bootstrapped
Contribution Log
"Build with & for privacy."
ABOUT_THE_ORGANISATION
Pixel Sphere is an independent software organisation I founded around a single, uncompromising principle: privacy is a right, not a feature.
We build clean, intuitive tools that solve real problems in a straightforward way. No investors pushing for ad revenue, no data harvesting, no hidden agendas — just software built for humans. Every product ships through a rigorous lens: Is this necessary? Does it respect the user? Can it be simpler?
BY_THE_NUMBERS
No personal data sold or shared with third parties. Ever.
Ads across all products. Zero. None. Not a single one.
Long-term commitment to clean, auditable, maintainable code.
BUILT_TO_LAST.
Thoughtfully engineered software. Designed to delight.
Modern music streaming apps are bloated with ads and forced social features that distract from the listening experience.
I engineered an ad-free, high-performance streaming app with Synced Lyrics, Offline Playback, and a pristine UI. Built from the ground up for immersion.
macOS system monitors are either visually outdated or heavy resource hogs that defeat their own purpose.
Developed a minimal, highly performant native SwiftUI menu bar app. Tracks network speed, CPU, memory, and disk in real-time with virtually zero overhead.
Users want animated wallpapers on macOS, but existing solutions drain battery life and ramp up CPU usage substantially.
Built a deeply optimized live wallpaper engine using Swift and native rendering pipelines to ensure peak performance with battery safety checks.
Ideas are cheap. I focus on putting MVPs into users' hands within weeks, not months. Execution and rapid iteration based on real analytics beats perfect planning.
Whether it's Swift for macOS or Dart for cross-platform, I prioritize high frame rates, low battery drain, and native feel. Good software respects system resources.
Feature bloat destroys great products. I strip away the noise and build clean, intuitive interfaces that solve the core problem directly.
I build because I believe good software should be fast, private, and native. As the founder of Pixel Sphere, my focus has shifted entirely to engineering products that solve real problems without compromising on user experience.
I don't just write code; I take ownership of the entire product lifecycle—from user validation and system architecture to growth sprints. If a feature doesn't directly improve the user's life or performance, it doesn't ship.
Currently bootstrapping fully independent, privacy-first software tools under Pixel Sphere. Actively looking for challenging roles where I can leverage product engineering to drive massive scale.
Languages
Frameworks
Database & APIs
B.Tech - Computer Science
Parul University (Expected 2027)